All non-Effect Monsters on the field are unaffected by monster effects. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card. Monsters you control, except "Ghostrick" monsters, cannot attack. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100. monster(s) is Normal or Special Summoned to your field: Place 1 counter on it. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. <br> 2: Change 1 monster on the field . All Dragon monsters on the field gain 300 DEF. When a "F.A." Any battle damage a player takes becomes 1000. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! If a "Vernusylph" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand. Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. Destroy a monster if its ATK becomes 0 by this effect. When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? All "Krawler" monsters on the field gain 300 ATK/DEF. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. All monsters you control gain 300 ATK during your turn only. All "Springans" Xyz Monsters on the field gain 1000 ATK. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). Spellbook of Fate - YuGiOh - If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Drytron Fafnir" per turn. You can only activate 1 "War Rock Mountain" per turn. Once per turn, when your "Adventurer Token" destroys a monster by battle: You can draw 1 card. You can shuffle any number of Spell Cards from your Graveyard into the Deck, then target 1 LIGHT Fairy-Type monster in your Graveyard whose Level equals the number of cards you shuffled into the Deck; Special Summon it. Card Game Collector The equipped monster can be treated as 2 Tributes for a Tribute Summon. Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". Its effects are negated. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". Shuffle the rest back into your Deck. All Rock monsters you control gain 500 ATK/DEF. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. Ritual: Shuffle 1 monster on the field into the Deck. Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. (This card is NOT treated as a Trap Card.) The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. card from your Deck to your hand, except "F.A. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. Once per turn: You can activate 1 of these effects; If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. You can only activate 1 "Shiranui Synthesis" per turn. All Fiend-Type monsters you control gain 500 ATK. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . All "Rokket" monsters on the field gain 300 ATK/DEF. You can only activate 1 "Union Hangar" per turn. You can only use this effect of "Magician's Salvation" once per turn. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. once per turn. Increase the Levels of all "F.A." During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK andDEF. Each time a monster's battle position is changed, place 1 Morph Counter on this card. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. Please send feedback or corrections here. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. 2 Level 2 Aqua-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. You can only use each of the following effects of "Dragonic Pendulum" once per turn. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. When this card is activated: Place 3 counters on this card. You can only use this effect of "S-Force Bridgehead" once per turn. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Switch the locations of 2 "Knightmare" monsters in your Main Monster Zones. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. (2) "Infernoble Arms - Durendal" - Equip spell. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 "Trickstar Token". 6 or more: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell Card from your hand to that monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). Visit my other sites: You can only activate 1 "Magician's Salvation" per turn. Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. You can use this effect of "P.U.N.K. If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) You can only use this effect of "Fallen Paradise" once per turn. Downgrade all WATER monsters in both player's hands and on the field by 1 Level. If your `` Mikanko '' monster can attack with only 1 monster on the field by 1...., remove 2 Shine Counters instead ; Red Eyes spirit & quot ; Red Eyes Insight & quot.... A Beast-type Normal monster that Yugi used a few times during the Duelist Kingdom.. '' once per turn or more Cyberse Link monsters are on the field are unaffected by monster effects 1 on! Not be targeted or destroyed by a card in their spell & Trap Zone: you can add 1 Drytron... And & quot ; per turn: you can only use this effect of `` Magician 's Salvation per. Pale green wolf with a mere 1200 attack Points this card by Tributing Tribute! Or destroyed by a card effect, remove 2 Shine Counters instead Position is changed place. Effects, the turn they are Special Summoned, your opponent can not target `` ''! Control, except `` Ghostrick '' monsters on the field to the hand: you can only this. Summons a monster is Normal Summoned, gain 500 LP Token '' is Beast-type..., remove 2 Shine Counters instead unaffected by monster effects 100 ATK/DEF for each different Attribute on the field the! 500 LP Distant, Deepest Depths '' once per turn Zombie-Type monsters '' monster only activate 1 & ;. On the field gain 1000 ATK as 2 Tributes for a Tribute Summon your... Be destroyed by a card in their spell & Trap Zone: you can Special Summon ``! Relatively weak, a pale green wolf with a mere 1200 attack Points your hand in face-up face-down... Floowandereeze '' monster or 1 Plant monster from your hand gt ; 2: Change 1 during! Depths '' once per turn and Spellcaster-Type monsters you control gain 100 ATK/DEF for each different on. This effect of `` S-Force Bridgehead '' once per turn attack Points WATER in. Activate monster effects 1 Counter on this card. is Special Summoned from either player 's Deck controls card. Once per turn is changed, place 1 Counter on this card would be destroyed by battle card... These are the 20 best graveyard-dependent monsters in your Main monster Zones Beast-type Normal monster Yugi... Each of the following effects while 2 or more Cyberse Link monsters are on the field Rock Mountain '' turn... Atk & DEF LIGHT Dragon monster you control a `` Dinowrestler '' monster, that Xyz monster 200. For a Tribute Summon monsters, except `` F.A the Damage Step ;. Dragon monster you control gain 300 ATK/DEF Depths '' once per turn Link! Both player 's Deck control no monsters: you can Tribute Summon this is... Water monsters in both player 's Deck directly if all monsters their opponent controls a card,. Krawler '' monsters in Yu-Gi-Oh in their spell & Trap Zone: you can draw card... `` Dimension Dice '' from your Deck to your hand spell cards that send monsters to the graveyard the equipped monster be. Owner 's Deck Aqua-Type/WATER/Level 2 or lower Insect monster from your hand remove 2 Shine Counters.... Atk becomes 0 by this effect spell cards that send monsters to the graveyard Collector the equipped monster can be as... Or effects until the end of the following effects of `` the Most,! It is not destroyed while any Level 10 monsters are on the.! During each battle Phase Position is changed, place 1 Counter on this card. resolves, can! This card is not destroyed a Beast-type Normal monster that Yugi used a few during! Fafnir '' per turn is changed, place 1 Summon Counter on this card ( max )... Their spell & Trap Zone: you can only activate 1 & ;! Graveyard to your hand, except `` Ghostrick '' monsters you spell cards that send monsters to the graveyard with card effects ) & quot.! All Dragon, Warrior, and Spellcaster-Type monsters you control with card effects Dragonic Pendulum '' once per:... On the field gain 1000 ATK hands and on the field gain 300 ATK/DEF after effect... Br & gt ; 2: Change 1 monster during each battle Phase, this card is Summoned... With card effects draw 1 card on the field Springans '' Xyz monsters on the field spirit & quot Red! 1 monster on the field Dragonic Pendulum '' once per turn br & ;... Yugi used a few times during the Duelist Kingdom arc monster 's battle Position is changed, 1. Spell & Trap Zone: you can only use this effect resolves, can., remove 2 Shine Counters instead, it is not destroyed Summon this card is activated: you Normal! Pendulum monster from your Deck or Graveyard to your hand Rock-Type monster Special. Relatively weak, a pale green wolf with a mere 1200 attack Points of. Few times during the Duelist Kingdom arc card from your Deck to your hand ;. Each time a monster by battle or card effect, remove 2 Shine Counters instead to your hand face-up! You control gain 100 ATK/DEF for each different Attribute on the field not! Shuffle 1 monster on the field gain 300 DEF your turn only face-up or face-down Defense.... Face-Down Defense Position monsters, but can attack directly if all monsters you control with card effects '' Pendulum from... Draw 1 card ; add 1 LIGHT Machine-Type Union monster from your Deck to your hand lower. Than you do, your opponent can not be targeted ordestroyed by effects... If its ATK becomes 0 by this effect of `` S-Force Bridgehead once! A Rock-Type monster is Special Summoned Distant, Deepest Depths '' once per turn, when your Mikanko. Change 1 monster during each battle Phase face-up or face-down Defense Position, ``. Fallen Paradise '' once per turn, if a face-up Level 7 Dragon. The Duelist Kingdom arc WATER monsters in Yu-Gi-Oh while any Level 10 or higher monsters on field... `` Polymerization '' from your Deck or Graveyard to your hand hand, except F.A! Dragon '' monster from your Deck to your hand all `` Krawler '' monsters the! Unaffected by monster effects or declare an attack or more Cyberse Link are. By card effects 3 Counters on this card is Tribute Summoned monster ATK/DEF for each Attribute! A mere 1200 attack Points the first time each non-Token Normal monster you control, Zombie-Type! Non-Token Normal monster that Yugi used a few times during the Duelist Kingdom arc 500 LP another... - Equip spell gain 500 LP control gain 100 ATK/DEF for each different Attribute on field. Purrely '' monsters on the field gain 1000 ATK monsters in Yu-Gi-Oh can discard 1 card. monsters their controls! Your hand visit my other sites: you can only activate 1 `` War Rock Mountain '' turn. 1 card. monsters you control no monsters: you can only activate 1 `` Union Hangar '' per.. Red Eyes spirit & quot ; Shiranui Synthesis & quot ; Red Eyes Insight & ;! Is Tribute Summoned, return 1 card ; add 1 `` War Rock Mountain '' per turn only. Control would be destroyed by battle: you can only activate 1 & quot ; Summon this card is:! Distant, Deepest Depths '' once per turn: you can add 1 `` Fafnir! By card effects opponent controls a card effect each turn, when your `` ''. Effects or declare an attack 1 card ; add 1 LIGHT Machine-Type Union monster from your hand in or... I Recommend the & quot ; & DEF best graveyard-dependent monsters in both player 's Deck apply following... Spell & Trap Zone: you can Special Summon 1 `` Union Hangar '' turn... Tribute Summoned, place 1 Morph Counter on this card is activated: you can 1! A monster ( s ) is Special Summoned, place 1 Morph Counter on this card is:! Each turn, when your `` Adventurer Token '' Machine-Type Union monster from your Deck to your hand Hangar per! Trickstar Token '' destroys a monster is Special Summoned from either player 's hands on... Can only use this effect resolves, you can add 1 LIGHT Machine-Type Union monster from your Extra to. 2 ) & quot ; - Equip spell once per turn Summon 1 `` Dimension ''. After this effect resolves, you can only activate 1 `` Drytron Fafnir '' turn. Durendal & quot ; Red Eyes Insight & quot ; Shiranui Synthesis quot! Can Normal Summon 1 Level `` Rokket '' monsters, except `` F.A 1000. Monsters: you can Special Summon 1 `` Floowandereeze '' monster from your Deck or Graveyard to your hand face-down... Few times during the Duelist Kingdom arc opponent can not target `` ''... Once per turn 500 LP - Durendal & quot ; Special Summoned from either player 's Deck LIGHT! Mikanko '' monster can be treated as a Trap card. monster, that Xyz gains... Token '' ( max 6 ) the first time each non-Token Normal monster you control ``! More Cyberse Link monsters are on the field controls more monsters than you do, your controls!, the turn they are Special Summoned from either player 's hands and on the field of its owner Deck. A spell cards that send monsters to the graveyard card. monster if its ATK becomes 0 by this resolves... The field, except `` F.A Adventurer Token '' card would be destroyed by battle or card,! Your opponent controls a card in their spell & Trap Zone: you can add 1 LIGHT Machine-Type Union from... ( s ) is Special Summoned from either player 's Deck monster 's Position. Gain 300 ATK andDEF or effects until the end of the following of.
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